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Messages - ArmyUnit

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2866
Off Topic / Re: This place is officially weirding everyone out.
« on: November 24, 2012, 10:29:20 PM »
Sometime I'm going to dig around that rock and figure this stuff out because this stuff is getting old.

That is a terrible idea. YOU WILL WAKE THE THING UP!

2867
Modification Help / Re: The Bug & MAS Mods
« on: November 24, 2012, 09:30:53 PM »
Server is over.

Server was fun while I was on. No pics though unfortunately, I was to busy playing. :/

I can relate to that. :P
Fortunately, I did remember to take several pictures this time. I'll post them later.

EDIT: Here they are:

From Friday:


Outside view of my defense bunker area, made for boomerbugs and such. In the ceiling you can see one of several holes that I dug, which allowed boomer bugs to drop down onto unsuspecting humans C:


Inside view of the ceiling area. There were actually two floors, to minimize crowding.


View from one of the bombing holes. Ded things can be seen.


Looking down through the main bombing hole. It also doubled as a stair case to get to the bunker area.


From Saturday:


Me being smashed into the air by a firefly. I have no idea where the firefly went. Sneaky little bug >:C


And here is me about to land and smash my spine. C:


This is me sneaking through the bug hive. Shown here, the bugs actually built another defense area, which turned out to be way more intricate than what I built on Friday. <3


Another view of the bugs' defense network... and, an exploding bug... :L

2868
Modification Help / Re: The Bug & MAS Mods --HOSTING NOW--
« on: November 24, 2012, 06:09:29 PM »
Server has respawned.

Fixed?
Anyhow, bummer, i won't be able to play online games (without lagging horribly) because of my horrible internet at the moment.
It will probably be fixed next Tuesday at earliest. :C

asdf how did I miss that!? D:
Also, eat your router and then vomit it back up. Will fix everything. C:

2869
General Discussion / Re: TDMs Are Dying
« on: November 23, 2012, 11:06:09 PM »
Someone needs to make a lego TDM with only lego guns

I might do this some day. ;)

2870
Modification Help / Re: The Bug & MAS Mods
« on: November 23, 2012, 11:04:10 PM »
Server was killed in a horrible airship accident. Will be up again tomorrow.

The server was really fun. I took three pics of the server(I'll take more pics tomorrow), one was a cool glitch and the other two was cool pics of the same boss. I'll post them in a little bit so you can see for your self.

kk. I look forward to seeing them. :)

2871
Modification Help / Re: The Bug & MAS Mods --HOSTING NOW--
« on: November 23, 2012, 06:23:24 PM »
Server is now up.

2872
Modification Help / Re: The Bug & MAS Mods
« on: November 22, 2012, 10:35:30 PM »
Happy Thanksgivings everyone!

Just fyi, I haven't worked on this much all week (because life, distractions, sleeping issues, etc.)
There still will be a server this week, of course.

2873
General Discussion / Re: Pecon7's Boss Battles!
« on: November 22, 2012, 10:29:45 PM »
Yeah who knows what will happen in christmas!


2874
Games / Re: Spiral Knights
« on: November 20, 2012, 11:27:14 PM »
The pets aren't what you think.
They are just armor accessories..  :panda:

2875
Games / Re: Planetside 2 Megathread - Full release! Availible on steam!
« on: November 20, 2012, 06:54:17 PM »
I feel like our definition of 'pay-to-win' differs. :/

2876
Games / Re: Planetside 2 Megathread - Full release! Availible on steam!
« on: November 20, 2012, 06:24:49 PM »
This is not pay-to-win. That is pay-to-win-faster.
They are only the same thing if you lack patients.

I do agree that it's sucky game design to make players grind for days to get a single weapon, but it just isn't pay-to-win; everyone still has access to everything.

2877
Games / Re: Planetside 2 Megathread - Full release! Availible on steam!
« on: November 20, 2012, 06:06:51 PM »
Isn't that just paying real money to get weapons quickly?
F2P players can still get those weapons, it just takes longer for them to do it.

That is not pay to win.

2878
its in this game.

I like how you proceed to not prove your point at all.

2879
Games / Re: Spiral Knights
« on: November 19, 2012, 06:35:44 PM »
i cannot normally explore the clockworks because the enemies are horribly overpowered
what were the game designers even thinking?

"common enemy? ALRIGHT, 43500 HP! ALSO LET'S PUT 250 OF THEM IN EACH LEVEL AND MAKE THEM ANNOYINGLY HARD TO HIT!"

This is you being used to two-shot-killing things, and maybe bad latency.
This game is easy to decently-hard-but-not-frustrating until you get to the Shadowlairs.

ALSO:



LOADS O' JELLY

2880
Off Topic / Re: How do you haves love :|
« on: November 18, 2012, 10:45:20 PM »
Also, the baby is put into mommies stomach by a bird.

So the father of every human is a bird? The world makes sense now! :O

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