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Messages - ArmyUnit

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3586
Gallery / Re: awsum hoause
« on: February 29, 2012, 02:43:58 PM »
I am not a noob. >:C

3587
Modification Help / Re: The Bug & MAS Mods -Hosting lately...-
« on: February 27, 2012, 09:16:11 PM »
Well when I was playing a spider on the server, they sounded, looked, and felt like rockets.

Unless that is a different one.

That was the standard gunship you were seeing. The Interceptor wasn't enabled during the server.



Also, the standard issue Interceptor Gunship carries four plasma burst/pulse cannons.

3588
Games / Re: Spiral Knights - I got it :D (YES I'M LATE)
« on: February 27, 2012, 12:20:37 AM »
real money is not needed, it'll just make things go faster.

This. I've seen loads of top level players who are completely F2P.


And I've been playing since the beta.

3589
Looks good, ramps should look like ramps though.

This.

3590
Off Topic / Re: Slay That Dragon - thread number idon'tlovingknow
« on: February 26, 2012, 11:55:25 PM »
Dragons are never fooled by disguises ever. The dragon roasts your dragoness disguise and you.


I jump into my gunship and FIRE ALL CANNONS.

3591
Modification Help / Re: Dragon Pack -V2 RELEASED--see p. 121-
« on: February 26, 2012, 11:35:37 PM »
I worked on many of Swifty's animations last night.

I even made this flapping animation (that turned out really well, IMO), but blockland's brain is being made of cornmeal again, and the animation won't play correctly. It either overrides all other animations or doesn't play at all. :C
At this rate I'll have to remove air jumping from the Swift Dragon, at least in the initial version.

3592
Modification Help / Re: The Bug & MAS Mods -Hosting lately...-
« on: February 26, 2012, 11:34:49 PM »
Next up in line for release is the MAS Interceptor. I'll try to finish most of it tonight.

3593
Modification Help / Re: The Bug & MAS Mods -Hosting lately...-
« on: February 26, 2012, 11:33:47 PM »
-I made an mistake, this post should not bee here-

:I


I shall recycle it for pictures:






3594
Add-Ons / Re: [UPDATED] Tier+Tactical 2.1 • New for the New Year!
« on: February 25, 2012, 09:15:00 PM »
when did you release that

I released it just recently, though the add-on itself has been virtually done for months. I got tired of holding up releasing it just because I couldn't get my hands on some decent sounds, so there it is.

I don't mind you making a weapon similar to mine, as long as it's exactly the same in terms of gameplay.

3596
Modification Help / Re: The Bug & MAS Mods -!!HOSTING TODAY!!-
« on: February 24, 2012, 08:47:58 PM »
server is now ded.

and I guess I did forget to remove the password, didn't I? :C
I added the password due to all the lag everyone was causing while loading.


Expect my next server to come with more no-password and shorter-download-times.

3597
Modification Help / Re: The Bug & MAS Mods -!!HOSTING TODAY!!-
« on: February 24, 2012, 08:08:51 PM »
maybe

3598
Modification Help / Re: The Bug & MAS Mods -!!HOSTING TODAY!!-
« on: February 24, 2012, 06:36:05 PM »
Server is up and early! G:

3599
Modification Help / Re: The Bug & MAS Mods -!!HOSTING TODAY!!-
« on: February 24, 2012, 04:37:46 PM »
The server will be up around 3:00 4:00 PM PST time.

I shall be testing several things this time around..

3600
Creativity / Re: The new and improved 3D model topic!
« on: February 24, 2012, 04:10:28 AM »
Ooh boy.

Yndaaa and Boltster are both back. Just like old time...  :I


Anyways, welcome back Yndaaa! :D

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