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Suggestions & Requests / Re: A more original zombie mod.
« on: July 10, 2011, 04:51:13 AM »Ha this gave me an idea.
Throw a kitty, the kitty will try to run away and the zombies will chase it.
That's even worse then the Pipebomb. :[
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Ha this gave me an idea.
Throw a kitty, the kitty will try to run away and the zombies will chase it.
Hydralisk made one but refuses to release it cause hes a dum dum
This is a bad idea, as whenever I used automatic weighting things went all forgety and it took HOURS to "touch up". In this example, it's likely that the bones for one leg will also end up moving parts of the other leg as well.

Gimp is pretty bad. Paint.net is much better, but I use photoshop.
also I have a problem. I've been trying to set up the rig for my games main character, and I don't see how you can mirror the weight paint onto the other side on the other bone.
-snip-
There was some toy mechs, anyone have those?
inb4dinosaurpack
I found out about self-illumination masks and now his eyes glow in the dark while the rest of him doesn't :D
My best bet would be the Defense turrets.
Or like the hovertanks or something idk.
A few of the MAS Inc. systems..
woah
nice model what is it