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Messages - ArmyUnit

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4636
Modification Help / Re: The Bug and MAS Mods
« on: July 13, 2010, 08:49:22 PM »
-snip-

It had to happen. Don't question fate.

lol

A bit on the topic of the MAS heavy launcher but
-snip-
Yeah...



Gentlemen.



Since Mod1 V3 is almost ready, I've been working on some MAS stuff today. ;)

--=Progress Report=--

= MAS Bug Zapper

-Small model changes
-Small lighting fixes

= MAS Orb Launcher

-Emitter edits
-Somewhat major model edits..
-Tiny lighting fixes

--=End Report=--


I may release the Orb Launcher soon, and update the Bug Zapper.

Also, I found a major glitch with the Gunship: Blockland crashes when the gunship touches any map terrain. (interiors are fine though)
I'm guessing this is something to do with the collision box, in that case it should be easy to fix... or not :/

4637
Modification Help / Re: The Bug and MAS Mods
« on: July 13, 2010, 12:46:07 AM »
Animations are about done.

I'm pretty much waiting for Lordician to finish some scripts, then I can release BugMod1 V3.

4638
Add-Ons / Re: Force Shoes Playertype
« on: July 13, 2010, 12:43:25 AM »
This is a good idea.

And it belongs on RTB :D

4639
Creativity / Re: Artwork that doesn't deserve its own thread
« on: July 12, 2010, 06:04:41 PM »
New to the airbrush tool, How did I go? :p

That looks nice.

And for those who don't know, I believe that's Aile for the MegaMan ZX series. :D

4640
Modification Help / Re: The Bug and MAS Mods
« on: July 12, 2010, 05:57:25 PM »
Argh, I have an idea for something but I forgot it right after I thought of it.

My bro asked me a question and now I cant remember the dam thing! >:I

k :c

4641
Modification Help / Re: The Bug and MAS Mods
« on: July 12, 2010, 05:37:04 PM »
How about those PM's Army?

I read it. I'll reply later....

Actually, I'm not sure if I can help you, because I got some glitches when I tried it.  :/

Also, I really want to work on something today...
Maybe I'll finish the remaining animations for the Scorpion and Worm. ;)

4642
Modification Help / Re: The Bug and MAS Mods
« on: July 11, 2010, 02:51:01 PM »
These weps look Resistance inspired.


They are not.

I don't even know what that is.
And which weapons are you talking about?

4643
Modification Help / Re: The Bug and MAS Mods
« on: July 09, 2010, 08:02:19 PM »
I might host today..

4644
Modification Help / Re: A Parting Gift
« on: July 09, 2010, 03:19:43 AM »
Why are you leaving?  :panda:

4645
Modification Help / Re: The Bug and MAS Mods
« on: July 08, 2010, 12:22:07 AM »
I have a new idea for the new story, here we go.

The year, is 2017. Oil has ran out and humanity needs to find a new fuel. Many other solution's work, but they are not working very well.
A scientist, and a computer worker, Dr Larry Saunders finds a new planet called Xeuxs, supprising enough, not far away from Earth. It would take 6 months to reach the planet. The planet is covered with trees and forests. pretty tropical.
It is nicknamed, the crystal rain forest. Crystals are found commonly.

700 men and women went to explore the planet in 2019.
In 2024 something went wrong in the capital city pf Xeuxs. Strange mutated creatures started to attack. The engines of the escape pods were sabotaged and there was no escape.
The signal of the planet was lost in 2025. So a group of highly trained military soldiers from around the globe (along with a few scientists) went back to see what happened.

What happened was bug like creatures had slaughtered every one there.
Their mission? To get rid of the threat and bring the people back to Xeuxs.


I don't need help or suggestions for the story. That part is almost completely finished. Only I can make plot twists. :>

Also the whole thing takes place on Earth. :/

4646
General Discussion / Re: Blender, Milkshape, or Wings 3D?
« on: July 06, 2010, 11:36:13 PM »
defiantly Blender.   :cookie:

4647
Modification Help / Re: The Bug and MAS Mods
« on: July 06, 2010, 11:26:12 PM »
Now take your off-topic talk somewhere else. :S

Yes please.

I know I haven't been talking much lately....
I have been working on things though. ;)

Also, we might just be able to release Mod1 v3 this month, not sure though..

4648
Modification Help / Re: The Bug and MAS Mods
« on: July 05, 2010, 02:24:57 PM »
Im good in gimp heres one made up really quick,nothing special really anyone could have done this though.

I see. I like the font... Needs more MAS Blue.  :cookieMonster:

4649
Modification Help / Re: The Bug and MAS Mods
« on: July 03, 2010, 08:09:22 PM »
Army I found the problem for my crashing.

Really? Do tell. :>

4650
Modification Help / Re: The New Bug and MAS Mods topic!
« on: July 03, 2010, 07:17:51 PM »
Some news:

7/3/2010-
Progress percentages for Pole, Magma Exo Suit, and TerraMite Swimmer increased.

 :cookieMonster:

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