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Messages - ArmyUnit

Pages: 1 ... 430 431 432 433 434 [435] 436 437 438 439 440 ... 490
6511
Modification Help / Re: BLOCKLAND RACING: Road Test!
« on: July 10, 2009, 04:41:28 PM »
looks cool. Are you accepting Race track builds? I'm working on one for the Creek Map.

6512
Modification Help / Re: survivalRP - chuggin' right along
« on: July 10, 2009, 03:06:40 PM »
I'm now in the team, am I right?  I replied to your PM.

6513
Modification Help / Re: Bug zombies mod
« on: July 10, 2009, 12:51:00 AM »
YAY i hope it will come out soon and army when will we get an update of the add-on?

As soon as I implement all the new features.

6514
Gallery / Re: P-1000 Ratte Super Heavy Tank (wip)
« on: July 09, 2009, 09:06:19 PM »
after you finish this someone should make an actual add-on vehicle :P

6515
Clan Discussion / Re: Krystal's Clan [KC]
« on: July 09, 2009, 08:35:57 PM »
I haven't seen much activity recently. D:

you changed your avatar... :(

And I haven't seen much activity either, but that may be because I haven't be able to be in Blockland lately. :[

6516
Modification Help / Re: Bug zombies mod
« on: July 09, 2009, 08:30:50 PM »
EDIT: Owait, you mean for all bugs? Even better.

Yep, all bugs.

Hey AGlass0fMilk, do you want to code this?

Also, as soon as I can get on my other computer I will upload some pictures of the current version, and the new logo for this mod. :D (if I can finish it)

6517
Modification Help / Re: Bug zombies mod
« on: July 09, 2009, 07:00:10 PM »
well maybe army can make optional to turn it on and off the color changing thing

What I'm planing to do is the bugs will have a default color, and when you turn on re-color vehicle it will then be that color, and that's where I need a scripter. :P

6518
Modification Help / Re: Bug zombies mod
« on: July 08, 2009, 10:53:57 PM »
I'm back :D

I really hate the random color striping of the scorpions now.

Would you believe me if I said I finally fixed the problem?

I'll give more details later.

6519
Modification Help / Re: Bug zombies mod
« on: July 08, 2009, 01:59:02 AM »
Hmm, dunno bout the hissings. Sowwy *shrugs*

lol

:O My sounds being used too?

I'm going to use the mite sounds, don't worry. I haven't added them yet either though. :P

6520
Modification Help / Re: Bug zombies mod
« on: July 08, 2009, 01:05:26 AM »
This is purty now ^^

I really like the random color striping of the scorpions now, as well as a lot of the other awesome details.

I haven't seen these in action, so I haveta ask- is the sounds I passed on to you used in this?

Thanks, I haven't added your sounds yet, but I am going to use some of them. Do you know of any good hissing sounds?

Also, I won't be able to be on tomorrow. :(

6521
Off Topic / Re: The name thread.
« on: July 08, 2009, 12:31:57 AM »
Forums: ArmyUnit (no space)
In-game: Army Unit (space)

6522
Modification Help / Re: Bug zombies mod
« on: July 07, 2009, 09:53:51 PM »
Or go into edit mode and click set solid  :<

I hope that works XD

6523
Modification Help / Re: Hydralisk's models. *MORE MODELS*
« on: July 07, 2009, 09:06:29 PM »
lol, do you still want to model for my bug mod?

6524
Gallery / Re: Krystal's Clan Application: Laser Cannon
« on: July 07, 2009, 09:05:47 PM »
I really couldn't find any other projectiles that look laike lasers and don't explode as soon as they're spawned.

hmm, quite true. Maybe I should make one.

6525
Gallery / Re: Krystal's Clan Application: Laser Cannon
« on: July 07, 2009, 08:53:45 PM »
don't use pong that fails. :\

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