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Add-Ons / Re: Sludgeball
« on: February 15, 2009, 09:43:32 PM »
I don't think I'll download :S
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I love Quads! and dirtbikes! dirtbikes especially! hav a cookie!
Vehicle::onCollision or ::onImpact can be used for this, as that is recorded when you first hit something. The problem with an onVehicleTouch event is continuous detection, but that isn't necessary for this purpose.
I believe Ephialtes had a basic version of this for his server at one point for the Stunt Plane: it was damaged if you smashed into something at high speed.
How about a bouncy ball that can bounce off people and walls....ETC
hey guys i am working on a big project to make some of the TF2 maps. Right now 2fort is nearly done. it will be just like the regular except with 1 secret area and no ammo refills.
Anybody want to help make the others?