Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Transformer

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 16
61
Suggestions & Requests / Blockland Apple App
« on: October 31, 2011, 08:43:19 AM »
They should make a Forum App for iPod/iPhone It would be also a good promotion of blockland since a lot of people use Apple products. Where you can view all areas of discussion. It would be a great, easy and a fast way to get connected with the forums on the go.

62
Suggestions & Requests / RPG Guns
« on: October 24, 2011, 06:00:24 PM »
We need a Gun pack in which Guns can be used in an RPG
What I'm looking For
-Different Kinds of each type of weapon (Light Pistol, Pistol, Heavy Pistol)
-Duel wield for each type of weapon

So the weapon list could look like this:
- Light Pistol, Pistol, Heavy Pistol
- Light SMG, SMG, Heavy SMG
- Light Machine Gun, Machine Gun, Heavy Machine Gun
- Light Shotgun, Shotgun, Heavy Shotgun
- Light SR, SR, Heavy SR
- Light RocketL/GrenadeL, RocketL/GrenadeL, Heavy RocketL/GrenadeL

I think a pack like this done well could survive well in blockland because benefits of this weapon pack would mean you don't have to set up a bot and test fire on it to see how many bullets it takes to kill a bot. Some People may argue that we have to many guns, but this pack would provide an easy way for gun upgrades in games you want players to progress in levels of Weaponry.

In a Nutshell, this pack would allow easy access to gun upgrades. some also may argue use T&T2 but that pack seems to get messed up in the Gamemode Zombies. ZAPT I'm not sure. That is if your using Bots.

Please Say whether this is a Good/Bad Idea AND why

63
Suggestions & Requests / A few suggestions
« on: October 14, 2011, 05:44:05 PM »
1. Time Mod: Sets Hours/Minutes to server
It's Kind of like RP Time but is Server Side no RP activation needed with Time Events
Event Ideas for the Mod- OnTimeTrue
                                     If Time [insert starting time] [insert Ending Time]


2. Gatling Horse: a Horse with 2 Gatling guns on each side like from the movie Jonah Hex

3. A Gun pack that's made for an RPG (Kind of like the way there is sword packs but with guns and not Iron, Copper, etc.)

64
Help / No Add-ons load
« on: October 14, 2011, 05:29:04 PM »
I put the add-ons in the Add-ons/saves folder from v19 to v20 add-ons/saves folder but when I launch neither add-ons or saves appear.
How do I fix this?

65
Suggestions & Requests / Old Guns
« on: September 25, 2011, 10:29:28 AM »
I think blockland needs guns before WWI like guns from Civil War and the Revolution, Because there is only like one which is the musket which is an OK gun. Reasons for that are we have a lot of modern day weapons and futuristic weapons but we have very little guns from the 19th Century and below.

66
Suggestions & Requests / Food Item/s
« on: September 21, 2011, 06:18:40 PM »
This would be more like a Prop they can be thrown or placed not for health.

With this there would be an event that you can use to sense the items (basically so you can make conveyor belt system, and yes all it needs is an OnFoodItemTouch if it can be linked to the bot/player events to make it).

Food Items (these are not have to but this is intended for RPs, but ones that would be good):
- Bread
- Fruit
- Jelly
- Peanut Butter
- Milk
- Orange Juice
- Veggies
- Soda (original name for soda might be good)
- Chips
- Candy
- <insert your food Idea>

Pros:
-- No more krappy food interpretations using bricks
-- Makes RP's more RPish (as in the fact you can "buy" and take back "home" food)
-- <<insert a Pro>>

Cons:
--- More Datablocks
--- More Items in list
--- <<<Insert Con>>>
(Cons  AREN'T This can't be done or This is a lame idea)

67
Suggestions & Requests / Backpack Mod
« on: September 03, 2011, 10:57:26 AM »
can someone make a mod in which can pick up multiple weapons/Items but can only equip to slots 2 items.
You would open up the backpack using a Key bind and select/deselect items for your 2 items.
(It would be kind of like the Flash game Last Stand: Union City. Link to game: http://armorgames.com/play/12009/the-last-stand-union-city)

68
Help / Some Eventing Help
« on: August 22, 2011, 07:40:38 PM »
How do you make an area that if you cross an area bots will attack you but if you go out of the area bots leave you alone.

How do you make it so that Bots fire at you when they are a certain distance away without having the bot step on a brick?

How to make it so if your hit by different weapons by bots you spawn in a different area.

Your help would be appreciated.

   ~Transformer

69
Help / Editing Default Add-ons
« on: July 25, 2011, 12:32:18 PM »
I'm not sure if this is the right section. But how would I edit the sword for example so I can have multiple damage types of the sword (editing damage and Name of weapon inside the game).

What I plan on doing with this is making a Medieval RPG.
I plan on keeping the pack Private and would only be given to people who ask for it.
If more than 50 people ask me for it I will post it.

70
Suggestions & Requests / WAW or COD:BO zombie events
« on: June 04, 2011, 11:45:44 AM »
Can someone make events that would make making a national socialist Zombie game possible.

What I'm not asking for:
- A Game mode
- A Zombie pack that's like national socialist zombie zombies
- A Weapon Pack
- A Colorset
- A Map
- Someone's national socialist Zombie Build

What I am Asking for:
- Event Pack

71
Suggestions & Requests / WWII Weapons
« on: May 14, 2011, 06:44:09 PM »
WWII Weapons Set
The Weapons in the pack would be:
- M1 Mortar
- M1 Garand
- Thompson Submachine Gun
- M1941 Johnson Machine Gun
- M1903A4 Sniper with M84 sight
- M1917 Enfield Rifle
- Winchester Model 1912 Shotgun
- Bazooka
- M2 Flamethrower

Features of these weapons would have:
Scope Mode/Iron sight mode - Use the scope or iron sights on the Gun
Bayonet Mode - You use the bayonet on the gun to stab the enemies.
Ammo - This would allow the weapons to have a more realistic feel (Note: If made and use ammo system PLEASE research correct amounts of ammo per gun)

Pictures of the Weapons (in order of the list):


















Note: I know some of these have been made, but Most of them are crap.




72
Suggestions & Requests / Gamemode: Time Attack
« on: May 14, 2011, 05:06:23 PM »
With this gamemode you have to get to a certain area before time runs out
There could be modes on this would be: Stopwatch and Countdown
Countdown - You have to get to a certain brick in a certain amount of time
Stopwatch - like a Last man to survive but it records your best time

With this Gamemode you can do these things:
- Storm the Castle (Countdown)
- Survival mod (Stopwatch, Countdown)
- Racing (Stopwatch)

NOTE: some of this may sound like the gamemode Siege but it the difference is that whoever is left after the time wins.

73
Suggestions & Requests / OnPlayerKilledInVehicle
« on: May 07, 2011, 05:12:36 PM »
So this add-on would allow you to set something to happen when you get killed in a vehicle.
You could have these things happen
-Bonus Score
-Vehicle Re-spawn
-etc.

74
Suggestions & Requests / Forum Update.
« on: May 07, 2011, 04:40:31 PM »
I'm looking for post/s I have posted on a topic and I found it but it took me a long time to find it.
There should be a Jump to your post (first post on the thread) button so you don't have to go through an over 30 page topic looking for your one or two posts.

Don't say use your previous posts because depending on how many post you've done on the forum, it could take as long or longer to find that one post.

75
Games / !Spoiler Alert! Portal 2 ending
« on: April 28, 2011, 09:42:25 AM »
Do you think Chell really Got out of the laboritories?

I don't think she did because I cant believe a secret entrance/ entrance would be an outhouse.


Note: I am not responsible if the ending is ruined for you.

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 16