Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Crysist

Pages: 1 ... 68 69 70 71 72 [73] 74 75 76 77
1081
Suggestions & Requests / Re: Dog mod
« on: October 26, 2008, 10:34:41 AM »
Here are some sounds for the dogs that you may like:

http://hnu06024.com.ne.kr/A_DOG.WAV

http://personnel.awr.org/forshee/awr/Sounds/Comedy%20Vocals/LoFi%20Synthetic%20Dog%20Squawk%2002.wav

http://www.presepioelettronico.it/downloads/audio/files/cane.wav


Here's an idea: you type something like /attack [dog name] [who] and the dog will growl, then attack whoever you choose.

Ex: You have a chihuahua named Sally (small, thin /dogme)  a puppy named T.J. (small, weak, will grow larger) and a German Shepherd named Fred (large, tough). There is someone named Bob in your server. He annoys you. You type: /attack Fred Bob and Bob will be attacked.


For this sound effect:

http://www.ilovewavs.com/Holidays/Halloween/SoundEffects/Dog%20Barks,%20Growl.wav

I will find more later.
cool sounds, i also have an idea that there spawns should be bricks that look like cages, i have some bark sounds also, now i have models(only items) and sounds, now what? and about the dog fight well its illegal so i dont think its that, erm, well i dunno' but lets do some thing out, like when someone who has a dog and bans someone the banned person's dog is left on the server and the admin's dog starts to fight it

1082
Suggestions & Requests / Re: Dog mod
« on: October 26, 2008, 08:52:44 AM »
leash looks like those leashes with the giant cylinder to keep the leash and blah blah blah, it should fire like the hookshot, but if it has a ball or brick of vehicle shot at nothing happens, but if you fire at dog, it make the dog follow you (and there will be a line from the leash to your dog)   and if you click it again after that it will unleash the leash. that what I want for leash, once leashed the dog won't be able to wander more that 40 ft, now we need a scripter to do that

1083
Suggestions & Requests / Re: Dog mod
« on: October 26, 2008, 08:43:02 AM »
I don't think it need sound effect except like zombie witch once in a while make a sound, but I have none i got some now and also some techno bark thing, when i pm you the sounds can you work on my dog also?

1084
Suggestions & Requests / Re: Dog mod
« on: October 25, 2008, 09:09:31 PM »
The whistle looks like (..) and is disturbing me.
i flat shaded it so it looks blocky, ans put "mountpoint" and "muzzelpoint", i also have sled and leash models done

1085
Suggestions & Requests / Re: Dog mod
« on: October 25, 2008, 03:15:30 PM »
Okay. I understand.

I want to help you, but I can't model or script. :( I'll help you as best I can.

I love the whistle.
ok ill help you too, and thanks

1086
Suggestions & Requests / Re: Dog mod
« on: October 25, 2008, 02:13:35 PM »
Do you mean to make /Dogme a model? No, I don't know how to do that. But here, test it out:

1. Spawn a zombie on a spawn brick during a Survivor minigame.
2. Make sure it comes after you.
3. Make a brick in front of the zombie.
4. Hit it with the wrench, and by using events:
5. On Bot Touch > Bot > ChangeDatablock > Horse
6. The horse will now chase you, but not hurt you.

Can you help me with the models for my shark/wolf/bear?
i want it immediately a dog, and i might help you but im working on the items, can you also help me?

1087
Suggestions & Requests / Re: Dog mod
« on: October 25, 2008, 01:15:13 PM »
But there's no attack on the dog's part. Try it with horses. They follow you around... it's creepy.
ok how do i do that? Do you want to help with scripting?
did horse thing, yes it creepy

1088
Suggestions & Requests / Re: Dog mod
« on: October 25, 2008, 11:26:45 AM »
Once the dog model is created, for now this should be sufficient:

Spawn a zombie.
Make a brick that changes datablock to dog.
You have a dog that can either wander off or follow you.
sorry, uhhmm i dunno how to do that, you wanna script? i dont know how to and i need a scripter, and how about the items? how we get them to work, and if i only change the model to a dog it would attack me cause zombies, well, attack.

1090
Suggestions & Requests / Re: Cannon
« on: October 25, 2008, 09:12:44 AM »
I made one for rtb a long time ago, not blocky enough now though :P


lol just like from serious sam

1091
Suggestions & Requests / Re: Dog mod
« on: October 25, 2008, 09:10:31 AM »
bump

1092
Suggestions & Requests / Re: scearty camra
« on: October 24, 2008, 08:06:56 PM »

wow you dont get the point he is just some noob
Your just trying to be cool and your not so stop, i don't go around flaming people

1093
Gallery / Re: The great horse staircase
« on: October 24, 2008, 07:59:52 PM »
BUMP

1094
Suggestions & Requests / Re: scearty camra
« on: October 24, 2008, 07:51:07 PM »
OMG YEAH A SCEARTY CAMRA WIL BE AWESUM!!!!! :cookieMonster:
why are you spamming that all over the first  posts you see under the last post? you already have
OMG teh trowing nkife R EPIC!!!1111!1!1111001001001110101 :cookieMonster:
see learn to use freaking English instead of leet

1095
bad spelling

Pages: 1 ... 68 69 70 71 72 [73] 74 75 76 77