Can someone please make a parkour player type that can slide when crouched, have speed increase as you run with a max about 2 times the amount of the original run speed, vualting, rolling, and a wall climb that is based on player speed?
I was looking on torques website and found something about weapon recoil. You added recoilSequence[0] = shape->findSequence("light_recoil"); to the script but it said something about a recoil .dsq and I couldn't find anything with that in the bl folder so I was wondering if anyone knew about it and if it doesn't work could figure out how to make something that would work.