Hehe, I gotta use that.
onActivate > self > fireRelayonActivate > minigame > chatMsgAll "Somebody set us up the bomb!"onRelay > self > fireRelayonRelay > self > VCE_ifValue > <var:client:lastmsg> == Ka-bewwwwwmonVariableTrue > self > SpawmExplosion > TankShell-[2.0]onVariableTrue > self > cancelEvents
Fixed