Author Topic: What's with LAN and trust?  (Read 582 times)

I recently discovered that everybody on a LAN server instantly has full trust. So my newbie little brother wanded my build. Also, there is no banning. That sucks too. So is it something wrong with my computer/Blockland, so something different?

I believe the assumption is that when you are running a LAN server you can simply use physical force to resolve any issues.

There may also be a technical issue in that players may/may not have there own unique BLID which is a part of the trust system.

I believe the assumption is that when you are running a LAN server you can simply use physical force to resolve any issues.

lol i laughed pretty hard about that

I believe the assumption is that when you are running a LAN server you can simply use physical force to resolve any issues.
You have yet to see my siblings

Beat the stuff out of them.


On a LAN server, you all have the same BL_ID.

It would be cool if when you were hosting a LAN server, host is ID 1, and the rest are assigned to local IPs like how routers assign IPs with DCHP.