Author Topic: How do i make weapons shoot?  (Read 1246 times)

Yeah so i made a weapon model whit Milkshape and i just want it to shoot now.
Can i use Milkshape for this? If not, what program?

For the one who gives me a solution will get 100x:cookie: (i made the cookie prize so ppl would rlly help me)

Please tell me!

(I am not responsible for any poisoned cookies or a following cookie monster  :cookieMonster:)

lol i failed at the cookie prize

 :cookieMonster:

Two reasons why I'm not helping you:
1. You need to actually try before asking such a general and stupid questions
2. Your cookie reward theme is gay


1. You need to actually try before asking such a general and stupid questions
2. Your cookie reward theme is gay
True. Who would want virtual useless images of cookies? It's called google.

1. You have an cheap avatar from some icon site.
2. Learn2Search

http://forum.blockland.us/index.php?topic=78760.0

« Last Edit: February 20, 2010, 12:47:38 PM by goz3rr »

Well sorry, i really am an noob.
Thx for helping figure out im a noob.
 :panda:

POSTING IS NOMORE NEEDED
IWE GOT A SOLLUTION

Lol I will post it.

   // Initial start up state
   stateName[0]                     = "Activate";
   stateTimeoutValue[0]             = 0.15;
   stateTransitionOnTimeout[0]       = "Ready";
   stateSound[0]               = weaponSwitchSound;

   stateName[1]                     = "Ready";
   stateTransitionOnTriggerDown[1]  = "Fire";
   stateAllowImageChange[1]         = true;
   stateSequence[1]   = "Ready";

   stateName[2]                    = "Fire";
   stateTransitionOnTimeout[2]     = "Smoke";
   stateTimeoutValue[2]            = 0.14;
   stateFire[2]                    = true;
   stateAllowImageChange[2]        = false;
   stateSequence[2]                = "Fire";
   stateScript[2]                  = "onFire";
   stateWaitForTimeout[2]         = true;
   stateEmitter[2]               = gunFlashEmitter;
   stateEmitterTime[2]            = 0.05;
   stateEmitterNode[2]            = "muzzleNode";
   stateSound[2]               = gunShot1Sound;
   stateEjectShell[2]       = true;

   stateName[3] = "Smoke";
   stateEmitter[3]               = gunSmokeEmitter;
   stateEmitterTime[3]            = 0.05;
   stateEmitterNode[3]            = "muzzleNode";
   stateTimeoutValue[3]            = 0.01;
   stateTransitionOnTimeout[3]     = "Reload";

   stateName[4]         = "Reload";
   stateSequence[4]                = "Reload";
   stateTransitionOnTriggerUp[4]     = "Ready";
   stateSequence[4]   = "Ready";

};

Boom

Shooting

Lol I will post it.

   // Initial start up state
   stateName[0]                     = "Activate";
   stateTimeoutValue[0]             = 0.15;
   stateTransitionOnTimeout[0]       = "Ready";
   stateSound[0]               = weaponSwitchSound;

   stateName[1]                     = "Ready";
   stateTransitionOnTriggerDown[1]  = "Fire";
   stateAllowImageChange[1]         = true;
   stateSequence[1]   = "Ready";

   stateName[2]                    = "Fire";
   stateTransitionOnTimeout[2]     = "Smoke";
   stateTimeoutValue[2]            = 0.14;
   stateFire[2]                    = true;
   stateAllowImageChange[2]        = false;
   stateSequence[2]                = "Fire";
   stateScript[2]                  = "onFire";
   stateWaitForTimeout[2]         = true;
   stateEmitter[2]               = gunFlashEmitter;
   stateEmitterTime[2]            = 0.05;
   stateEmitterNode[2]            = "muzzleNode";
   stateSound[2]               = gunShot1Sound;
   stateEjectShell[2]       = true;

   stateName[3] = "Smoke";
   stateEmitter[3]               = gunSmokeEmitter;
   stateEmitterTime[3]            = 0.05;
   stateEmitterNode[3]            = "muzzleNode";
   stateTimeoutValue[3]            = 0.01;
   stateTransitionOnTimeout[3]     = "Reload";

   stateName[4]         = "Reload";
   stateSequence[4]                = "Reload";
   stateTransitionOnTriggerUp[4]     = "Ready";
   stateSequence[4]   = "Ready";

};

Boom

Shooting

Thats useless for a noob, He doesn't even know he needs to use notepad, and save it as server.cs
(He suggested using milkshape for script in the first post)

I won't help you considering all the help you need is on the first page. You're just too stupid to find it.

I won't help you considering all the help you need is on the first page. You're just too stupid to find it.
Yus.

I was going to help until I saw that the reward is cookies. No.

When you can type a complete sentence, Ill help you.

1. You have to buy milkshape to use it.
2. You have to put muzzlePoint joint were you want the projectile come out.
3. You need add mountPoint joint to were you want the weapon to mount in the players hand.
4. You script it.
5. ???
6. Profit