Author Topic: colapseable buidling  (Read 2587 times)

since i dont think anyone noticed this, they are fakekilling BEFORE, not when its hit.

Or

Code: [Select]
onPlayerTouch>Self>fakeKillBrick> [0] [0] [0] [3000]
better

Even easier yet:
OnActivate > NAMEDBRICK [entire loving build] > FakeKillBrick-[0]-[0]-[0]-[20]

Problem: Too many events at once.

Problem: Too many events at once.
Solution: Increase the quota.


Question: How?
Answer: Options before you create the server.

And I think RTB made it a pref too.