Author Topic: How do I add interiors to my map?  (Read 1685 times)

Am I supposed to put it into some folder?

Press F4 while mission editor is open. I'll just let you figure the rest out.

Put this into your .mis
Code: [Select]
new InteriorInstance() {
      position = "97.4986 -196.261 151.038";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "./YOURINTERIORNAME.dif";
      useGLLighting = "0";
      showTerrainInside = "0";
   };

Then edit it in-game from there.

Agh. I knew it was something like that.

Thanks.