onactivate>player>vce_modvariable[random(this is what i name it)][set][0]
onactivate>player>vce_modvariable[random][randomnum][3]
onactivate>player>vce_ifvariable[random][==][1]
onvariabletrue>namedbrick>setplayertransform(spawn1)
onvariablefalse>player>vce_ifvariable[random][==][2]
onvariabletrue>namedbrick>setplayertransform(spawn2)
onvariablefalse>namedbrick>setplayertransform(spawn3)