Author Topic: Is there a way to shoot someone and get a point but not kill them?  (Read 1486 times)

I am thinking of making a Laser Tag mini-game and I was wondering, is there a way to make it so when you shoot them, your team gets a point but they don't die? So for each time you shoot them once, your team gets a point.

i could make them loose a point if hit, not sure about gaining a point as i don't know of any input event for it

This would require a new gamemode script. It sounds like a nice idea, try posting it in Suggestions & Requests. Who knows, perhaps someone will create it.

This would require a new gamemode script. It sounds like a nice idea, try posting it in Suggestions & Requests. Who knows, perhaps someone will create it.
I think I will do that.

All it would take is a laser weapon to make the bare bones. Just change the collision callback to increment the shooter's score instead of killing the player who got hit.

So basically a weapon that does 0 damage and gives the client a point if they hit someone?

Then you get the spammers....

Or if you get hit, then you cannot get hit profitably again for about ten seconds? Anti-spam style?