Author Topic: Minigame Function  (Read 762 times)

is it possible to overwrite the function in a mini-game that makes it close when the creator leaves?

make a minigame
trace(1);
do whatever
trace(0);

Helpful as always space; thanks!

make a minigame
trace(1);
do whatever
trace(0);
Is there a way to remove the GUI parts of the trace. I hate having to look at tons of GUI pop things.

Is there a way to remove the GUI parts of the trace. I hate having to look at tons of GUI pop things.
Coding takes patience. If you can't sift through just the GUI stuff, then there isn't much you could do.

Related to this topic:
Fluff-is-back, seriously. You are loving rediculous.
trace(1); IS NOT THE CODE TO MAKE THIS WORK.
trace(1); IS THE CODE TO FIGURE OUT HOW TO MAKE THIS WORK.

I have been looking at various scripts and I am now remaking this, in a much better way.