VCE points...
Onactivate, client, VCE mod check, 5 <=
Onvarible true, player, add item, sword
Onvarible false, client, center print, "You dont have enough points!"
Onvarible true, client, inscore, -5
Prompt events...
Onbotactivated, self, client prompt, "I need your help with a quest, will you help?" (numberd events) 8,9,10
Onpromptaccept, named brick NA1, set veichale, slow zombie
Onpromptaccept, client, center print, "Good, because they're here!"
Onpromptdecline, client, messagebox OK, "Well could ya atleast come back later to help out?"
The prompt event shuts down all prompt events and gets rid of NA1 bricks, even when i destroy the bricks my self.
The VCE one doesnt care if the player has less points then needed, it will just give them that item and not take away points.