Author Topic: BASM  (Read 9475 times)

Blockland-Assembly-System-Management? :cookieMonster:
Hehehe.
This is intense, I don't understand it at all and won't ever understand it but god damn this is cool.
Why thank you :D I do hope that some people will learn/use the mod when it is released :P

I do hope that some people will learn/use the mod when it is released :P
I will certainly try to learn how to use it.

Can we see what you have done so far?

Can we see what you have done so far?
Soon; I will be posting a demo version in the topic in which people can test out themselves.



Bravo
Uniform
Mike
Papa

I just bumped this indeed. I have made little progress over the past couple of weeks and find that I want to continue to work on this.

I had a recent idea where one could specify the clock speed of their processor (you aren't going to build things like an ICU or deal with E-Time etc; I won't make it that low level), to pinpoint how fast they want each CPU machine cycle to run. It would be specified through an RTB pref.

I am still sticking to the 16 bit addressing scheme as well. 32 bit memory addresses seem too complex for a simple building game, don't you think?
« Last Edit: May 07, 2010, 05:51:21 PM by Radial543 »