Add this event:onActivate > Client > bottomPrint > [<color:FFFF00>Cash<color:FFFFFF>: <var:cl:cash>] [3]The events in the OP should work, so you may be giving chas wrong. This event will allow you to see the cash variable.
Ifvariable is not very reliable.
Are you getting the item and getting the you don't have enough message or are you just plan not getting the item and getting the message?
Rookie, have you not done what I have said?The events should work. You probably don't have enough to purchase the item. That's why I said use a bottom print to check the number.Also, post what you are using to add cash.
Just getting message.
input - client - VCE_modvariable - [ Gold ][ set/add/whatever][ Number ]
For the brick that gives the gold are you using Code: [Select]input - client - VCE_modvariable - [ Gold ][ set/add/whatever][ Number ]?
yes
input - self - VCE_modvariable - [player/client] [ variable ] [set/add/whatever] [ number]