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WheeledVehicleData::OnCollision
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Topic: WheeledVehicleData::OnCollision (Read 630 times)
DYLANzzz
August 19, 2010, 01:27:38 PM
I got some of the arguments using getClassName() but what about the ones I dont know.
WheeledVehicleData::OnCollision(%this, %player, %vehicle, ?1, ?2)
?1 I got three numbers Like .8 -.5 and -57
?2 I got one number 57
Any Iddeas?
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Last Edit: August 20, 2010, 03:45:21 PM by DYLANzzz
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Chrono
August 19, 2010, 03:01:31 PM
Event the brick to set to jeep.
Turn trace on.
Click the brick.
Turn trace off.
Look at setVehicle
DYLANzzz
August 20, 2010, 03:48:06 PM
Bump for new question.
Chrono
August 20, 2010, 03:49:36 PM
Velocity and speed?
Velocity is a vector (3 numbers, kinda like in spawnProejctile)
Speed is how fast it's going.
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WheeledVehicleData::OnCollision