Author Topic: ZAPT Brick Damage Issue (Not covered by guide)  (Read 583 times)

I have been building a ZAPT game that is a progressive RPG style. However, I have hit a standstill.  The zombies destroy the bricks that keep the players on the correct path.

Is there a way to disable brick damage in ZAPT? I would be extremely grateful if one of you were to provide a solution.

Not that I know of, but I usually do it with events.
Code: [Select]
[0][x]OnBlownUp>Self>Respawn

Code: [Select]
[0][x]OnBlownUp>Self>Respawn
He will have to event all the bricks, I thought there was already a disable option.

i just set the brick respawn time to 0, it works fine for me

Thank you for your help, everyone.  Eventing every brick is illogical because I have already built the 20k+ brick arena.  I will try changing the brick respawn time.  Locked for everyone else to see.