Author Topic: Change Client-Side Player Color  (Read 496 times)

Is there a way to make it so one player sees all the others as a solid color, such as green, but client sided?


I think sees everyone as a green blockhead.


Like with no textures, just completely green.


It is possible for the client to loop through every single object in the ServerConnection group, and check if it's a player, then call setNodeColor. I've done it before with other functions, unless Badspot has prevented that it should work fine.

But it would require a clientCmd, and it would be laggy with a lot of objects. And it probably wouldn't work for the host on a listen server

It is possible for the client to loop through every single object in the ServerConnection group, and check if it's a player, then call setNodeColor. I've done it before with other functions, unless Badspot has prevented that it should work fine.

But it would require a clientCmd, and it would be laggy with a lot of objects. And it probably wouldn't work for the host on a listen server

Thanks.