Author Topic: (Edit) My model won't when someone is holding it, from third person.  (Read 580 times)

This is my model in .dts and .blend format, with a sample sever.cs script:
http://www.filefront.com/17370147/Weapon_DrenSatil.zip

First of all, it's colored in blender, but in game, it's all white, and second of all, it shows when I tab to 1st person view and hold the weapon, it shows when it's on the ground in 1st and 3rd person, but it doesn't show in 3rd person when I'm holding it.

Can anyone help me fix these two problems, once I fix them here I'll be able to fix them on my own in the future.


I can hold my model, and see it in first person, I can drop the model, and see it on the ground in first or third person, but I can not, however, see it in my own hands from third person, even if I replace the guns model with my model, it still doesn't work, so it's not the script.
« Last Edit: October 10, 2010, 06:54:05 AM by DrenDran »



This is my model in .dts and .blend format, with a sample sever.cs script:
http://www.filefront.com/17370147/Weapon_DrenSatil.zip

First of all, it's colored in blender, but in game, it's all white, and second of all, it shows when I tab to 1st person view and hold the weapon, it shows when it's on the ground in 1st and 3rd person, but it doesn't show in 3rd person when I'm holding it.

Can anyone help me fix these two problems, once I fix them here I'll be able to fix them on my own in the future.


I can hold my model, and see it in first person, I can drop the model, and see it on the ground in first or third person, but I can not, however, see it in my own hands from third person, even if I replace the guns model with my model, it still doesn't work, so it's not the script.
As Reinforcements said, your detail levels are forgeted up. If you use blender I can explain it further, but if not I cant.