Author Topic: How do I make one VCE work for all players who use it?  (Read 594 times)

I've made a VCE that lets me shoot bullets or whatever when I click but only I can use the events. If a friend of mine clicks the brick he wont shoot like me. Is there a way to make it so I can use VCE's for more than just the brick creator without making a minigame, which seems to work for me.

the relay wont work on more than one person

the relay wont work on more than one person
Wrong.

That only applys to relays.

You can go like this

OnActivate - Self - CallFunction - Blank
OnVariableFunction - Self - Call function - Blank
OnVariableFunction - *Your events here*

That should work.

Wrong.

That only applys to relays.

You can go like this

OnActivate - Self - CallFunction - Blank
OnVariableFunction - Self - Call function - Blank
OnVariableFunction - *Your events here*

That should work.
You could do this, or you could use a print overflow. onPrintOverflow -> Inc -> 5, twice. Then you would use onPrintOverflow -> Whatever you want them to loop.

You could do this, or you could use a print overflow. onPrintOverflow -> Inc -> 5, twice. Then you would use onPrintOverflow -> Whatever you want them to loop.
That works, yet I prefer my method since it allows you to use, "Player" or, "Minigame"

the relay wont work on more than one person
Wrong.
funnily enough, that is true, relay only work for one person...
That works, yet I prefer my method since it allows you to use, "Player" or, "Minigame"
i prefer print counts with varaible checks, although you could use functions too