Author Topic: The client function for starting the game/when the game is started.  (Read 1054 times)

parenting whatever function is called when you click the join server button

i want this function. :U

You're better of doing what DrenDran said - put the code you need ran on blockland start outside of any function, it will be ran as soon as the add-on is loaded. The problem with parenting onStart is it's probably called before any add-ons are executed.

i want this function. :U
Just use the GUI editor to see what it is.

apparently it's joinServerGUI::join


:I

GameConnection::onConnectionAccepted(%this)
This is a good one to use. (Yes it's client sided)