No, this is for my 5x player type. He's going to move around like a normal player in 0.2 timescale. Currently, everything except jumping works. I can't speed up jumping without exceeding the regular jump height. I think I'm changing the wrong values.
Anyways, I need the fall damage changed because you run so fast that you kill yourself if you hit a wall. :/
However, once I get the jumping working correctly, falling from a normal killing height should still kill you.
Just imagine, the world around you slows down, but you keep walking as usual. That would be epic, and that's my goal.