Author Topic: flying vehicle Q's  (Read 1156 times)

I have an average model of a space fighter and I wanted to put the thing in BL, but i need some help in certain areas.

Your help (not flame) would be greatly appreciated.

1: wheels. my space fighter wont have any. is the hovering effect created by invisible wheels or is there a better way to do this.
2: script. Right now i am planning to look at some plane scripts i have, but i was wondering if it is possible to counteract gravity to give the vehicle a lovely maneuverable nonatmospheric feel.
3: particles. i could not find a tutorial which had a particle node description. it would be nice to know if there is a required way of creating or naming particle emitter bones.

anyways, i am using Blender, and thanks for your help.
« Last Edit: September 23, 2010, 09:28:47 PM by Dy mar »

« Last Edit: September 23, 2010, 09:28:59 PM by Dy mar »

1. Wheel idea works for most people.
2. I don't think you can counter-gravity, not unless you wrote a script to make the wheels push you up normally, and change to pulling based on how far you've rotated.
3. I'm PRETTY sure you can, but I don't use Blender anymore, so you've got to wait for an answer to # 3.

thanks. I wonder if i could make a script that just pushes the whole vehicle up globally, but it would counteract gravity.

oh, and here we go again!

Wow, how many times have you posted/bumped this topic?