inb4phflack
inb4phflack
oh, wait...
for random numbers, for 1 - 100, try this:
input>self>vce_modvariable[brick][random][set][1]
input>self>vce_modvariable[brick][random][randomnum][100]
that will then set random to 1-100, note that the 2nd line has to come after the first, so it is triggered after
for strings, i haven't used them yet, i tend to work with var links, buttons, and action triggers (crouching and jetting or something)