Shaper > Milkshape3D/3DSMax > .obj > Blender > .blend
You that is what you need to do.
Its much easier than that xP
Shaper --> .x (Direct X) --> Blender is what I did.
But shaper is horrible, and it's only a 30-day trial, so you can only do it as many times as you can squeeze into those 30 days.
Plus, stealing other people's models is not cool. I dont see why else you would need this.