I've been thinking about how I'd improve my edited TF2 Flamethrower, but it turned out using the deflector script for the alt fire was not a very good idea.
It became extremely difficult to 'deflect' using this as even deflecting relatively slow rockets had to be highly accurate in timing, right as the rocket was in range, the blast had to be shot. There can't be any preemptive striking.
Sorry for just begging the community, but can anyone give me an example of what a script that produces a zone that deflects projectiles like the deflector and deletes said zone after a specified time?