Author Topic: Completely invisible mesh  (Read 1174 times)

Is it possible (using blender) to create a mesh that is entirely transparent and invisible? Im trying to make my wheel balance better without changing the appearence of it.

Don't parent to detail32?

It still needs to be exported -_-

If it isnt parented, it wont export. The entire point is to make my wheel wider without making it look any wider to help work around torque's stuffty collision.

Not that it matters, because even making the wheel 3x thicker doesnt fix the steering issue. -_-


See, the thing is, wheel shapes dont use Collision meshes. It just uses whats in detail32.

Or im doing it completely wrong and by some miracle it doesnt crash. One of the two.
« Last Edit: November 22, 2010, 06:20:15 AM by takato14 »

See, the thing is, wheel shapes dont use Collision meshes. It just uses whats in detail32.

Or im doing it completely wrong and by some miracle it doesnt crash. One of the two.

Blender crashes when you do something correctly? Then how the forget do you do anything at all?

Blender crashes when you do something correctly? Then how the forget do you do anything at all?
Uh, no? Cussing for no reason makes you look like a forgettard?

Torque is very picky about collision; I meant that blockland doesn't crash.

How about adding an empty in Blender?