Author Topic: Help with Output Parameters  (Read 397 times)

Well, For this game my friends and I are building, we are going to have these fireworks go off(rockets), and make them look cool, but I don't know how make the output parameters in different directions, only in one general direction really.
(Sorry if this is in the wrong topic, it seemed right to me :cookieMonster:)

for eventing?
input>target>spawnprojectile[dx][dy][dz][projectiletype][randomdx][randomdy][randomdz]
to go up randomly, an example
onactivate>self>spawnprojectile[0][0][15][tankshell][5][5][0]