Author Topic: Cashmod Storage?  (Read 525 times)

Hey I have been wanting to make an RP server using VCE, I have cashmod already, however, I need cashmod storage to finish it. But the link is broken and does not work. Anyone know were I can find it?

Don't use cashmod, just use VCE on it's own with the loading and saving variables addon.

I figured I could do that, however I am very new to VCE, so I was looking for a little simpler way to do it.

Its not hard to use VCE, there are many tutorials on how to use it.

VCE For Dummies!

OnActivate<Client<VCEModVariable[Cash + 1]
adds 1 variable "cash" to the client. The difference between client and player is client variables do not dissapear when the player dies.

Simple Purchasing:
Code: [Select]
Line0  OnActivate<Client<IfVariable[Cash >= 5]
Line1  OnVariableTrue<Client<VCEModVariable[Cash - 5]
Line2  OnVariableTrue<Player<AddItem[Gun]
Line3  OnVariableTrue<Client<CenterPrint[You bought a gun for 5 dollars!]
Line4  OnVariableFalse<Client<CenterPrint[You do not have enough for a gun.]
The above code requires the player to have 5 of the cash variable. If they have 5 or more (>=) it will subtract 5 (line 1), give them the gun (line 2), tell them they purchased it with centerprint (line 3), or if they dont have enough, they are told they dont have enough (line 4)

You should use the basic money variable as "Player"

and be able to go to the bank, where you exchange the player variable "cash" for the client variable "banked-cash" and you could switch them back and forth. So if you die, you lose all money except for what's in the bank.

Use the search button if you really want the mod. There are two things for it. But I would rather just use ICE itself.