Author Topic: Ways of a constant message displaying using VCE?  (Read 419 times)

Is there another way of making a message display to a player no matter where they may be in the server?

(Example, I want the player's health to show in BottomPrint and never go away, but always be accurate and constant)

Is there a way to do this?

Input>Self>FireRelay
OnRelay>Self>FireRelay
OnRelay>Client>BottomPrint>[<var:pl:health>]

Or download the addon I made for this

Or download the addon I made for this

A link would be appreciated.

Input>Self>FireRelay
OnRelay>Self>FireRelay
OnRelay>Client>BottomPrint>[<var:pl:health>]
No client output event for OnRelay.
Try this.

Input<Self<FireRelay
OnRelay<Self<FireRelay
OnRelay<Self<VCEIfValue<Jumping == 0
OnVariableTrue<Client<CenterPrint[<var:pl:health]
OnVariableFalse<Client<CenterPrint[<var:pl:health]

No client output event for OnRelay.
Try this.

Input<Self<FireRelay
OnRelay<Self<FireRelay
OnRelay<Self<VCEIfValue<Jumping == 0
OnVariableTrue<Client<CenterPrint[<var:pl:health]
OnVariableFalse<Client<CenterPrint[<var:pl:health]

Why would I make it more complicated? There was nothing wrong with the first one, and it was much simpler.

NOEDIT: Oh I see never mind, skipped over "No client output event for OnRelay"

No client output event for OnRelay.
Try this.

Input<Self<FireRelay
OnRelay<Self<FireRelay
OnRelay<Self<VCEIfValue<Jumping == 0
OnVariableTrue<Client<CenterPrint[<var:pl:health]
OnVariableFalse<Client<CenterPrint[<var:pl:health]
Oh yeah, brain fart.

A link would be appreciated.
I'm on a psp. Just search my name on rtb.