Author Topic: Two server.cs *New dificulty*  (Read 3175 times)

Yeah, there's lots of things wrong with that. They're pretty easy to see, so try figuring it out for yourself (this is the only efficient way to learn).

I will give you a few hints though: projectile, datablocks, packaging and execution.

I found a few things wrong. Not sure if I fixed them correctly, but here is the new link. I found the majority of the errors in the actual minishot.cs so that was edited the most. Thanks for the help (it helped) and here is the new link.

http://www.4shared.com/file/o4WGo5Pm/Weapon_Minishot.html

All of the error hints I gave above still apply.

Whoops, I had posted the wrong link back there. It was still the old version. This should be the new one.

http://www.4shared.com/file/SdB3kVUR/Weapon_Minishot.html

Are you missing namecheck.txt?


Are you missing namecheck.txt?
I do not have it. But, as posted before I do not think that I need it.



I'm pretty sure you do.
no. namecheck.txt is a file that badspot uses to prevent mods being renamed. it's an idiot check.

user installs weapon_mininuke.zip
game adds namecheck.txt in the zip with contents "weapon_mininuke.zip"
user finds out weapon_mininuke.zip is remotely failed.
user renames zip to "weapon_bigbomb.zip"
game sees that namecheck.txt has a different name than the archive's current name
game does not execute add-on

if you do not include a namecheck.txt it will make one for you.