I need to know what I'm doing wrong here, if anything, that will break chat in other mods:
if(stuff)
%name = "<color:" @ %color @ ">" @ %client.getPlayerName();
else
%name = %client.getPlayerName();
%pre = %client.clanPrefix;
%suf = %client.clanSuffix;
%all = '\c7%1\c3%2\c7%3\c6: %4' @ "\c7" @ %pre @ "\c3" @ %name @ "\c7" @ %suf @ "\c6: " @ %msg;
commandToAll('chatMessage',%client,'','',%all,%pre,%name,%suf,%msg);
Basically I'm just changing the person's name color in chat. It works fine, but one of my testers tells me that it breaks Kalphiter's eval mod. Is the problem that my mod isn't using chat correctly? Or is the problem Kalphiter's mod?