Author Topic: Help with VCE?  (Read 505 times)

Hello. I am trying to make a Siege game on Wake Island, and I've also made a weapon shop on it. I'm trying to figure out how to make it so you can only get weapons when you're a certain rank. (talking about Boom's ranks mod)

Can anyone help?

Your events are a little confusing and eye hurting to look at...


0 [X] onVehicleEnterZone > Self > VCE_ifVariable > [RMBC Cash] >= [.75] [1 2 3 4]

1 [X] onVariableTrue > Self > VCE_modVariable > [brick] [RMBC Cash] subtract [.75]

2 [X] onVariableTrue > Client > Bottomprint > [You have <var:br:RMBC Cash> RMBC Cash.  Thank you and have...]

3 [X] onVariableTrue > NamedBrick: toll1go1 > fireRelay

4 [X] onVariableFalse  > Client > Bottomprint > [You have <var:br:RMBC Cash> RMBC Cash.  You do not have enough...]


Anyways, your subparameters(bolded part) are wrong. It's two numbers like [1 3] would fire event lines 1 through 3. Because you have [1 2 3 4] it might just send it though lines 1 and 2. You would need it to be [1 4] instead.

Ignore the above post.... This wasn't meant for you :D


I don't think Booms Rank Mod can be used with VCE, however! you could make a shop so the players score must be a certain amount with VCE.

I don't think Booms Rank Mod can be used with VCE, however! you could make a shop so the players score must be a certain amount with VCE.
I need a tutorial, starfish