Author Topic: Player Avatar problem  (Read 351 times)

Well, today I created a GUI that displays... well, that is supposed to display your avatar, but it displays this instead:


I am using GUIObjectViewCtrl and I use m.dts (The player shapefile) to display in it, and I just want the player's current avatar to show up in that box instead of the model with all the nodes unhidden. Would anyone know how to use client/config/avatarColors.cs to color the model and hide the unneeded nodes?

Well that's what it's doing. You are display the m.dts model and that is exactly what it looks like.

Well that's what it's doing. You are display the m.dts model and that is exactly what it looks like.
You so silly, not reading the whole post.

He knows that that is what the m.dts looks like, he wants to know how to hide the nodes.