Author Topic: The colour of the default Rocket Launcher  (Read 642 times)

This is how far I've got:



How do I change the other green stuff?

Pretty sure it's defined in the script.

Pretty sure it's defined in the script.
I thought so too, but I don't know much about scripts.
I deleted some things that said something about colour but it didn't work.

Line 327 under datablock ItemData(rocketLauncherItem) is the color. (colorShiftColor = "0.100 0.500 0.250 1.000";)

Line 327 under datablock ItemData(rocketLauncherItem) is the color. (colorShiftColor = "0.100 0.500 0.250 1.000";)
Yes, thank you, but I have no idea what sort of colour format that is :c

1.0 is 255 and 0.0 is 0. So logically 0.5 is 128. Decimal to RGB.

Thanks mon, it works. :) Although I have no idea what I'm doing and I'll just have to change the numbers randomly til I get it right :cookieMonster:

Yes I read what you said and did what I think was correct but it ended up different colour anyway xD
« Last Edit: June 08, 2011, 05:04:59 PM by Nymethus »

yay got it right :D



Now how do I make that scope thing normal?
« Last Edit: June 09, 2011, 03:42:30 PM by Nymethus »

Sorry. Can't see TinyPic images because it hates me.

Sorry. Can't see TinyPic images because it hates me.
Well, you don't really have to see the pic to get it. Basically the scope is a little darker than the rest of the weapon. I also just noticed that the handle is lighter and that the trigger is very light. I looked in the script but couldn't find it. I attached the image anyway. The three "cylinders" are the colour without edited contrast.
« Last Edit: June 09, 2011, 06:07:02 PM by Nymethus »

The black25, 50, 75 and gray25 images change the color. Make them all 0% alpha and you're good.