function removerProjectile::OnCollision(%this,%obj,%col,%fade,%pos,%normal)
%client = %obj.client;
if(%client.isSuperAdmin || %client.isAdmin){
switch$(%col.getClassName())
{
case "fxDTSBrick": %col.killbrick();
case "Player": %col.client.delete(); //Will show up as "[X] left the game." as if they'd quit
case "AIPlayer": %col.delete();
}
}[/code}
No go. On bots or bricks.