I planned on using it to check if the player was, lets say crouching, and he trys to /sit, and it gives him an error and says *You cannot sit and crouch at the same time!* and vice versa, also have an RTB pref to disable it so you can still do the hands in the air thing if you wanted tho
oh, and what you said still lies under what I want to know, how to detect if the player is playing the animation already