Author Topic: Client Sided Night Vision (v1)  (Read 3185 times)

This looks like stuff, and probably doesn't work.

Downloading! I <3 novelty

IMO this:
1. Makes the ramp texture easier to view
2. (This happens in real life too but I've never done it) Makes bright colors (Mostly white) painful to look at
3. Makes bricks and other things harder to view in dark maps.

Just turn your cpu's brightness up.


uh... did you really need to re-post this? It just Barely works anyway.


This is supposed to be used on maps with no visible light, so youre able to see the different textures and shapes of bricks, players, map objects....

how does tree(); work?

green does nothing. I have the REAL and actually decent night vision mod, lets you change brightness, transparancey, and switch between colors that actually work, instead of a crappy green filter.

green does nothing. I have the REAL and actually decent night vision mod, lets you change brightness, transparancey, and switch between colors that actually work, instead of a crappy green filter.
We can has pictures please?

Or you could use tree(); to change the sunlight brightness/darkness, guess that would be cheating tho

very nice
You could still turn your monitors brightness and contrast though.

G-Cat's goggles actually did something. This does not.

You could still turn your monitors brightness and contrast though.
Using tree();, you could modify the very brightness of the sun in the map, adjusting the brightness of your monitor would never have the same effect, other than lighting up the darkness in the map lol