Author Topic: Key Functions  (Read 2038 times)

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-What's the best way to spawn a bot that Blockland treats like a player?
--If possible, a way to include a clientname+BLID would be appreciated.
You don't. Badspot clearly doesn't want things like this going on.

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-Is there a way to tumble a player without actually using the tumble function?
You recreate the tumble function.

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-How do you switch the controlObject of two clients without breaking something?
There's no absolutely foolproof way to do it, but you would basically want to edit the %player.client and %client.player variables to reflect the new client/player, and then switch the control objects. Depending on whether or not you want this mod to be "release" quality, you would also want to be sure to switch their items and health amounts if necessary.