Author Topic: Making Indie Game  (Read 2087 times)

Alright SkullCandy, if you're really going to take offence and try to make everyone hate someone because you don't like their opinion, then you can do that. Game Maker is not a quality design tool because of how much of a joke it is. Most indie developers will use something like Java, Flash or whatever is popular.

You're using aged technology that can't keep up to today's standards.

Alright SkullCandy, if you're really going to take offence and try to make everyone hate someone because you don't like their opinion, then you can do that. Game Maker is not a quality design tool because of how much of a joke it is
Yeah, okay. I'm going to show all of you how powerful game maker is!

Alright, better give us some screenshots then.

I want to see the progress on this game.

I can't even test until I get home, which at that point I'll be publishing updates to my game (C++ using opengl and sdl for graphics) So why end testing because of me?

Yeah, okay. I'm going to show all of you how powerful game maker is!
It's not public so we can't see how powerful it is.

The best game to come out of Game Maker was Cat Planet
c:

This video is good for seeing the Game Maker in action.
Some of these seems amazing.

http://www.youtube.com/watch?v=bdgQyOIyWPY

Of course, the drag and drop part of GM sucks, but using GML you can make nice stuff.
And it's easy to learn. Of course you can make better stuff using Java or Flash or C++ or whatever, but
anyone can learn this. Not saying it's fantastic, but it does the job.

EDIT: This is also one of the examples of 3D rendered graphics. It has been updated a tad since that I think.
Linky: http://www.youtube.com/watch?v=U3oLX_u375k
« Last Edit: August 12, 2011, 01:43:23 PM by Banana »