Author Topic: Mountains of Excalibur - What the hell?  (Read 577 times)

To whom it may concern,

Chrono, being the great man that he is, has showed me what you are all talking about as far as the map being different in game. I was horrified by what he showed me and I apologize for this fatal error. I am looking into it and hopefully I'll have a 100% working version uploaded within the next couple days.
I had been confused by the comments in the thread because my version looked fine. Apparently the .zip packaging system has me beat and I need to relearn the process all the forget over again. This is embarrassing to say the least, but once I get back into the groove I'll be back to create some more maps for everyone.

I would have posted this in the topic in the Maps section but I got the 'too told' error so I thought I'd announce it here for those of you who care.
This is not a plea for sympathy or a cry out for attention, merely, I feel as though I have cheated you guys with false advertisement. The map really does look that way, and I did pour my heart into that map for a few months.

My maps are my art, as odd as it may seem. It's a stress reliever and one of my most powerful creative outlets. I look forward to correcting this problem and making more maps.


You need the textures you need for the map to be in the zip, and cannot use any exterior source such as from another map or from base/data...

If I am wrong then IDK what it is.

EDIT, by:
Code: [Select]
      terrainFile = "./Mountains of Excalibur.ter";
Did you mean:
Code: [Select]
      terrainFile = "Add-Ons/Map_MountainsOfExcalibur/Mountains of Excalibur.ter";
This might provide some better results.

You need the textures you need for the map to be in the zip, and cannot use any exterior source such as from another map or from base/data...

If I am wrong then IDK what it is.

EDIT, by:
Code: [Select]
      terrainFile = "./Mountains of Excalibur.ter";
Did you mean:
Code: [Select]
      terrainFile = "Add-Ons/Map_MountainsOfExcalibur/Mountains of Excalibur.ter";
This might provide some better results.

You don't seem to know what you're talking about.

You don't seem to know what you're talking about.
My credentials, sir.


Also, try eliminating spaces from file names as much as possible.
« Last Edit: August 31, 2011, 10:55:51 PM by SWAT One »

My credentials, sir.



Also, try eliminating spaces from file names as much as possible.
All of the textures are in there.
It does not use exterior resources.
./  is a shortcut for "the directory this is executing from"
Spaces have nothing to do with it.


I've already told him how to fix the problem through a PM. Probably not the most comprehensive message I've sent, but if he has any troubles I could try to explain it better.

Spaces have nothing to do with it.
Weapon_Rocket Launcher
will work differently than...
Weapon_Rocket_Launcher

Weapon_Rocket Launcher
will work differently than...
Weapon_Rocket_Launcher
That's an add-on folder, as apposed to a file name.