Author Topic: DTS Exporter not working (Blender 2.48 - Mac)  (Read 1085 times)

I just tried to update my dts exporter after relizing I have an old version, I downloaded it off the blockland site.

When I manually put the python scripts o in blender in the right spot, my dts exporter didn't work, tried automatcly, still didn't work.

My python ver. is 2.7.2
And blender is 2.48


http://forum.blockland.us/index.php?topic=157886.0
Downloaded both the dts exporter and blender, still same "Python script error check console" when I click export as dts.

All right, first of all you should get the v2.49b and the exporter from Demian's thread. Then get Pythong 2.6.x (x can be any number). The reason you are getting that message is, because the dts exporter was compiled in   Python 2.6.2, your Python version is too new.

All right, first of all you should get the v2.49b and the exporter from Demian's thread. Then get Pythong 2.6.x (x can be any number). The reason you are getting that message is, because the dts exporter was compiled in   Python 2.6.2, your Python version is too new.
Well, I checked pythons site and I cant find anything lower.

« Last Edit: August 27, 2011, 05:41:43 PM by Barnabas »


All right, have you updated your blender to v2.49b and your dts exporter to 0.97beta3? The exporter on the BL main site is outdated, DO NOT use it.

All right, have you updated your blender to v2.49b and your dts exporter to 0.97beta3? The exporter on the BL main site is outdated, DO NOT use it.
Yes i done all of that and still says the same thing.

Sorry for double posting, but I really need blender to work, I have been creating some model but I cant export them.

Quote
I myself have been fighting the never ending battle between python and .dts exporting on a mac. this is often a really tough thing to trouble shoot.

but for starters:
did you install python prior to installing blender? this can sometimes cause issues.

Suggestion 1: Start from scratch

uninstall blender and use a cleaning agent (I recommend CleanMyMac, its a really handy little app.) use a cleaning agent or else all of the mac .plists wil float around and you'll run into the same error. plists are the mac version of registries,

reinstall Python. you can just reinstall it right over the top. the entire python codec will get updated and overwritten.

Reboot your Machine. this will set the python Codec in the place it needs to be. if you don't reboot the whole process may work, but because the python is a script library, sometimes a boot is required to give the file precedence.

reinstall Blender, and then reinstall the .dts Exporter.

Reboot the computer again. i know this is a tad facetious, but this will get blender all squared away and in working order. any time that you apply a plugin to a program you should reboot the machine, this is just to keep everything in order, and to also let blender clean up after itself and remove the installer files.

Fire up blender. and check to see if .dts is available.

I hope that works for you.

happy modeling if it does.

This was posted on a topic of mine a few months ago http://forum.blockland.us/index.php?topic=155893.0.
« Last Edit: August 30, 2011, 11:37:00 PM by slimabob »