Author Topic: Add Lighting to An Interior  (Read 1691 times)

I am sure, by now most people have seen my Office map that I am constantly updating.  I am of course, like the thread title say, having lighting problems. 

What I need is to be able to add lighting to the interior with out having the light source be visible.  So basicly just brighting up the room.

The problem is that, I do not know how to do this because I use a quake 3 map maker called GTK Radiant and then port it to torque using the map2dif.  Is there a way to do this in the mission editor or is there a another program that I could use to do this?

Here is an example of the darkness that needs to be brightened:

« Last Edit: June 08, 2007, 11:53:45 PM by KINEX »

Add some lights using Constructor?  I believe you can import some .map's.