Author Topic: Drawbacks of having a lot of packages?  (Read 1100 times)

My hat items all need their own package. I have around 10 hats, will his become a problem later on?

How would this become a problem?

I've never seen any problems with a giant call stack, try making dummy hats so you can test to see what happens with a billion hats.

Also, there may not be a need to use packages, please post code.

I've never seen any problems with a giant call stack, try making dummy hats so you can test to see what happens with a billion hats.

Also, there may not be a need to use packages, please post code.
http://forum.blockland.us/index.php?topic=172670.msg4431143#msg4431143


You would only need that package once.
Oh yeah.. Now that you mention it, stupid me.

Oh yeah.. Now that you mention it, stupid me.
Which means if these hats are not all in one pack you will need a required add on containing that package.

Which means if these hats are not all in one pack you will need a required add on containing that package.
They are all Halloween themed so of course they are all in one add-on. I'll just jam one global package to the server.cs and the hats that hide the player's head will have their own package.