function fxDTSbrick::onActivate(%brick)
{
parent::onActivate(%brick);
if(%brick.getDatablock() $= "brickGrassData")
{
%brick.delete();
}
}
Clicking my brick ingame activates, but at the same time, returns an error saying that it couldn't find the function OnActivate, and then never deleting the brick :(
EDIT:Seems I just had to package it